Specializations
- Online Harassment
- Ethics of Information and Technology
- Social Media/Networking and Video Games
Courses
- - Gender And Information Technology
Biography
I'm a PhD Student at the Information School focused on studying the dynamics of online harassment, and how we might develop ethical approaches to the problem. My current research interests also include speculative fiction and video gaming; I examine them from the perspective of an art critic while studying the fan communities that form around them, and how it can all intersect with online toxicity. I'm especially interested in developing structural frameworks for understanding harassment, and ethical approaches that are equal to contemporary technology.
Education
- BA, Sociology and Women's Studies, City University of New York - Hunter College, 2013
Publications and Contributions
-
Magazine/Trade Publication(2023)WIRED,
-
Magazine/Trade Publication(2022)Wired
-
Magazine/Trade Publication(2022)The Sociological Review
-
Conference PaperShame on Who? Experimentally Reducing Shame During Political Arguments on Twitter (2022)Proceedings of the ACM on Human-Computer Interaction, CSCW
-
Conference AbstractSorry, but...: Platform apologies, abuse, and constructing the culpable subject (2021)Proceedings of the 22nd Annual Conference of the Association of Internet Researchers (AoIR).
-
Conference Workshop PaperVR Spaces For Safe Places (2020)CHI 2020 Workshop on Technology Ecosystems: Rethinking Resources for Mental Health
-
Conference Paper(2019)
-
Journal Article, Academic Journal(2019)Human Technology, 15(3), pp. 326-346
-
Journal Article, Professional JournalTo Name a Star: Ursula Le Guin's The Dispossessed and the Reimagining of Utopianism (2018)The American Journal of Economics and Sociology
-
Book, Chapter in Scholarly Book-NewThe Nightmare is Over: On Moral Panics Against Queerness in Games (2017)Queer Games Studies
-
Book, Chapter in Scholarly Book-NewPress F to Revolt: On the Gamification of Online Harassment (2016)Diversifying Barbie and Mortal Kombat: Intersectional Perspectives and Inclusive Designs in Gaming, pp. 23-34
-
Book, Scholarly-NewFictive Ethnicity and Nerds (2015)Lean Out: The Struggle for Gender Equality in Tech and Start-Up Culture
-
Journal Article, Academic JournalEthics for Cyborgs: On Real Harassment in an 'Unreal' Place (2014)Loading… The Journal of the Canadian Game Studies Association, 8(13), pp. 4-21
-
Journal Article, Academic Journal(2013)WSQ: Women's Studies Quarterly, 40(3-4), pp. 70-88, ISBN/ISSN: 1934-1520
-
ReportTeaching Data Ethics: Foundations and Possibilities from Engineering and Computer Science Ethics EducationUniversity of Washington ResearchWorks Archive
Presentations
-
The Queer Avatar of Failure: On Embodied Loss and Rage in Gaming Cultures
(2018)
Queer Games Con - Concordia University, Montreal, QC, Canada